@startuml
sprite $person_pin [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000001AEFFFFFFFFFFFFFFFFFFFFFFFFFFFFE910000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFDAADFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFD300003DFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFD10000001DFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFF3000000003FFFFFFFFFFFFF000000
000000FFFFFFFFFFFFC0000000000CFFFFFFFFFFFF000000
000000FFFFFFFFFFFF900000000009FFFFFFFFFFFF000000
000000FFFFFFFFFFFF900000000009FFFFFFFFFFFF000000
000000FFFFFFFFFFFFC0000000000CFFFFFFFFFFFF000000
000000FFFFFFFFFFFFF3000000003FFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFD00000000DFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFD300003DFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFDAADFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFEA63100136AEFFFFFFFFFFFF000000
000000FFFFFFFFFF9300000000000039FFFFFFFFFF000000
000000FFFFFFFFA100000000000000001AFFFFFFFF000000
000000FFFFFFF6000000000000000000006FFFFFFF000000
000000FFFFFF800000000000000000000009FFFFFF000000
000000FFFFFF100000000000000000000001FFFFFF000000
000000FFFFFF000000000000000000000000FFFFFF000000
000000FFFFFF000000000000000000000000FFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000
0000000000000000008FFFFFFFFFF8000000000000000000
00000000000000000008FFFFFFFF80000000000000000000
000000000000000000008FFFFFF800000000000000000000
0000000000000000000008FFFF8000000000000000000000
00000000000000000000008FF80000000000000000000000
000000000000000000000008800000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_PERSON_PIN(_alias) ENTITY(rectangle,black,person_pin,_alias,MATERIAL PERSON_PIN)
!define MATERIAL_PERSON_PIN(_alias, _label) ENTITY(rectangle,black,person_pin,_label, _alias,MATERIAL PERSON_PIN)
!define MATERIAL_PERSON_PIN(_alias, _label, _shape) ENTITY(_shape,black,person_pin,_label, _alias,MATERIAL PERSON_PIN)
!define MATERIAL_PERSON_PIN(_alias, _label, _shape, _color) ENTITY(_shape,_color,person_pin,_label, _alias,MATERIAL PERSON_PIN)
skinparam folderBackgroundColor<<MATERIAL PERSON_PIN>> White
@enduml